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Revista Arbitrada Interdisciplinaria Koinonía

versão On-line ISSN 2542-3088

Resumo

BURGOS-GOICOCHEA, Saby; VASQUEZ-CORREA, Edith Loreley; ZEBALLOS-ECHEVERRIA, Alicia Ramona  e  CARBONELL-GARCIA, Carmen Elena. Use of augmented reality in art education and its implications in learning. Koinonía [online]. 2024, vol.9, n.18, pp.73-84.  Epub 15-Nov-2024. ISSN 2542-3088.  https://doi.org/10.35381/r.k.v9i18.4153.

The purpose of this research is to analyze the use of augmented reality in art education and its implications in learning. It is framed in a documentary type with a bibliographic design. The study population consisted of a total of 13 scientific articles. Augmented reality (AR) is presented as a powerful and transformative educational tool, with a wide range of applications ranging from general education to specific areas such as art education. The diversity of objectives reflected in the analyzed studies underlines the multifaceted interest in AR, evidencing its ability to improve students' understanding, motivation and engagement, the specific implications for art education highlight its potential to create immersive and personalized environments, while the challenges in teacher training point to the need to develop technological and pedagogical competences for its effective integration.

Palavras-chave : Educational technology; information technology; art education. (UNESCO Thesaurus)..

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