Services on Demand
Journal
Article
Indicators
Cited by SciELO
Access statistics
Related links
Similars in
SciELO
Share
Revista Tecnológica-Educativa Docentes 2.0
On-line version ISSN 2665-0266
Abstract
RESTREPO-TANGARIFE, Jordy. Gamification Effects on strenghthening Communicative Competence in English as a Foreign Language. Revista Docentes 2.0 [online]. 2024, vol.17, n.2, pp.327-332. Epub Apr 14, 2025. ISSN 2665-0266. https://doi.org/10.37843/rted.v17i2.570.
In 21st-century education, new objectives have gradually been implemented, from using a second language to developing digital skills. In this sense, the essay aimed to determine the effect of implementing a gamified strategy to strengthen communicative competence in primary school students in English as a foreign language. This essay was framed using the inductive method, the humanistic paradigm, a qualitative, interpretive approach, and a narrative topic design. Based on the above, the historical and investigative background and the theoretical foundation to support the effects of gamification in strengthening communicative competence in English will be disclosed. In this way, it would seek to impact the student's academic performance in English, the performance presented in standardized tests, and their future professional development.
Keywords : Gamification; communicative competence; English as a foreign language.












